![]() ![]() ![]() Yellow represents next-best performance across a particular test horizontally in benchmark tables.Green represents fastest performance across a particular test horizontally in benchmark tables.The performance legend will be as follows: TestĤm 22s 1080p 30fps Handbrake encode using H.264 VideoToolbox at default settings.Ĥm 22s 1080p 30fps Handbrake encode using H.265 VideoToolbox at default settings.Ĥm 22s 1080p 30fps Compressor encode using H.264 at default settings except bitrate=6000kbps.Ĥm 22s 1080p 30fps Compressor encode using HEVC at default settings with encoder set to fast.įinal Cut Pro 10.4.8 background render of 2m 16s 1080p24 video in 4K60 timeline with optical flow.įinal Cut Pro 10.4.8, export 2m 16s 1080p24 video in 4K timeline with optical flow using H.264.įinal Cut Pro 10.4.8, export 2m 16s 1080p24 video in 4K timeline with 4 effects + optical flow using H.264.įinal Cut Pro 10.4.8, export 2m 16s 1080p24 video in 4K timeline with 6 effects using H.264.įinal Cut Pro 10.4.8, export 2m 16s 1080p24 video in 4K timeline with 6 effects using ProRes 422 HQ.įinal Cut Pro 10.4.6, export 2m 16s 1080p24 video in 4K timeline with 6 effects using H.264.įinal Cut Pro 10.4.6, export 2m 16s 1080p24 video in 4K timeline with 6 effects using ProRes 422 HQ. I will be using abbreviations for test names for simplicity and cleanliness, as more than the test itself, we care about performance deltas. The following table describes all the tests I have performed. ![]() A missing entry in any benchmark table implies that either I was unable to run the test for that specific configuration or haven't yet. Unless otherwise stated, all encodes are 8bpc. I will not dive too deep into different codecs. I will try disabling GPUs, simulating eGPUs as internal GPUs, and test multiple eGPUs. I will be testing with a Mantiz Venus with the RX Vega 64 and RX 5700 XT. I will be testing against both Mojave | 10.14.6 and Catalina | 10.15.2. The goal is to observe performance as we vary the following parameters: Parameter I will be testing with a 2018 15-inch MacBook Pro that has the following specifications: which are far more crucial to video editing than just exporting projects - this analysis is not about that. It is important to understand that these tests do not incorporate observations on timeline performance, scrubbing, etc. The tests use a non-complex project throughout. I wanted to see how the new version of Final Cut Pro behaves versus previously, and hopefully reason and make some sense about Final Cut performance. The aim of this analysis is to understand how Final Cut Pro attempts to utilize eGPUs in macOS. For more information, take a look at the Final Cut Pro changelog. The apps now use a new Metal engine, support multiple GPUs ( Mac Pro only), and add GPU selection in-app. Final Cut Pro, Motion, and Compressor have undergone some important changes as well. Apple has made some compelling changes to their Mac hardware lineup recently with the new 16-inch MacBook Pro with Pro Navi GPUs and better cooling, and the much anticipated Mac Pro with standard I/O expansion with performant albeit expensive GPUs. ![]()
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