BannerPageīannerPage takes the game in an entirely new direction, overhauling the graphics and mechanics to create a more immersive experience for hardened players. This mod is NOT meant for multiplayer battles. Make sure all processes which require quick responses don’t need system resources during these large battles to boost performance, such as recording videos with capturing software. Lower-end systems can even crash under the pressure. Warbands Battle Size Changer is a tool that lets you modify the game’s battle size up to 1000!īut be aware – if your computer can’t handle larger battles in the base game, it will struggle with the giant battles that this mod for Warband can create. The mod also replaces one more vanilla female hair, reverted the male ponytail hair back to vanilla, and switched the female ponytail hair to the male version.įinally, the BRF-files have been cleaned and reorganized. It also includes a new vibrant eye texture for women and new face textures for men, which were taken from other authors. The Virake’s Male and Female Face Replacer mod merges two different face replacer mods, Iboltax’s Male Face Replacer and Adeline and Waswar’s Female Face Replacer. This mod is a combination of other Mount and Blade mods that result in a massive increase in the quality of characters’ faces. Virake’s Male and Female Face Replacerīest Mount and Blade Warband Mods 25. The higher your crafting skill and the more smiths you have, the faster the item will be completed and the better quality item you can potentially craft. You need to have invested in the crafting skill to be able to craft items. Upgrade your peasants to blacksmiths then you can talk to them and craft items from components that you have. Royal stable: increases horse breeding rate.Ĭrafting system. Noble order: allows you to create a noble order custom troop. Prefecture: Creates a patrol that fights off bandits. Mines: increases wealth of village and occasionally sends denars to the owner. Improved stables: increases breeding rate of horses. I've changed the battle AI and combat AI slightly to make soldiers more competent at blocking depending on their level.Įxtended bandit dialogue, you can recruit bandits or bribe them to go back to their original fief.īarracks: allows you to customize a bodyguard troop.īathhouse: Increases population of the fief at a faster rate. You can have up to three children with your wife, that can eventually join your party as companions. I've added court dialogue with Lords which allows a little more interaction with AI Lords. Town and castle NPCs are a work in progress. You can also loan money to poor villages/towns by talking to the prominent townsman to see if they need a loan. Villages now have more NPCs to interact with. The player can recruit mercenary armies to follow them into battle. You need to talk to them while they are in their castle/town. The player can recruit troops from Lords that have a positive relation with the player. The player can use settlers to build a refugee, from the refugee the player can recruit village guards and use loot to upgrade the equipment of peasants or village guards. When recruiting volunteers from villages the player only has access to peasant class troops, in order to get better quality troops the player needs to own a fief. When Lords do not have fiefs they have to rely on peasants and mercenaries just like the player at first. Lords and the player both draw from the population of their fiefs. Thanks to Dedal for his tavern animations. Thanks to Diplomacy 4.3 Team for making their mod OSP Thanks to Full invasion team for some of the stuff they've recently released as OSP! Thanks to the Crusaders Way to Expiation team for their OSP stuff, its truly great.
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